The Legion brought World of Warcraft from the fall of the Delano Warlords, when the number of game subscriptions fell more than 50% from the peak of 12 million users in the Wrath of the Lich King. However, Blizzard suspended its subscription number in November 2015. In the past three years, the way to successfully subscribe to World of Warcraft has been dark.
People are still playing games, but how many people are still playing games? Are people still playing games? Does the region have nostalgia for the original games and the first two expansions of the Burning Crusade and the Wrath of the Lich King? These are questions that have no clear answer. Therefore, we will look at the extent of this expansion.
Good: I always have something to do in the legion.
When you log into the game almost every day, people can complete world missions, daily heroes, pet battles and myths. I have been on the list. The new PvP fight has promised that once the neglected PvP community will once again turn to the Battle of Aize. Even for players who have limited time to play, you can quickly climb up and at least jump into the normal level of difficulty raids.
Bad: balance artifact weapons.
Artifact weapons use two devices: weapons and deputy. From a man dressed in blue weapons until midway through the raid, my experience has changed dramatically. Artifact weapons are a compromise that restores old talent and keeps the current system intact. However, you must adjust all specifications one by one. Knowledge of artifacts has now been streamlined, but before that, players were often frustrated when they switched to alt.
Good: This may be the most familiar extension of World of Warcraft (how to get cheapest wow gold prices. you can come to mmygold) history.
After streamlining cultural knowledge, people can upgrade Alt and their artifact weapons more quickly. This allows the player to naturally switch roles in raids or mythological + progression. For example, my hero is about 975, and my Alt ranges from 940 to 960. The base of hero attacks and myths +10 is enough. Through multiple catch-up mechanisms, players can encounter at least 110 normal difficulties in a week (usually if he is lucky).